# Solo

Loader for Linux static binaries.

Source: [Console review](<https://console.dev/tools/solo>)

Website: [https://github.com/pg83/solo](<https://github.com/pg83/solo>)

Profile updated: 2026-10-16

Category: [Operating systems](<https://console.dev/tools/categories/systems-os>)

## Supported tech stack

Research checked: 2026-10-11

### Runs on

- Linux (Operating system)

Source: [Research source](<https://github.com/pg83/solo>)

Documented compatibility; coverage may be incomplete. Written in describes implementation, not user-project language support.

Shared-library loader targets static Linux binaries on x86-64 and ARM64.

## Console’s review — 2026-09-10

Reviewed: 2026-09-10

Author: [David Mytton](<https://console.dev/about#david-mytton>)

Citation: [This review](<https://console.dev/tools/solo#review_35bafe607761f03d688beb1926d5f80b8146172c155dd62de7805c09eea9df2d>)

### What we like

Makes static binaries for GPU-accelerated code actually work. Makes it easy to build self-contained applications that can benefit from acceleration. Compile to musl, but still use common shared packages.

### Tradeoffs

Incomplete ABI coverage: unsupported glibc calls currently abort. Musl has its own compatibility issues.

This review reflects Console’s assessment at publication on 2026-09-10. Features and limitations may have changed since the review date.

## Is Solo a fit?

Based on [Console’s review published on 2026-09-10](<https://console.dev/tools/solo#review_35bafe607761f03d688beb1926d5f80b8146172c155dd62de7805c09eea9df2d>).

Summary updated: 2026-10-16

### Who it’s for

Developers of GPU-accelerated code and self-contained applications

### Why consider it

Enables building self-contained applications that can benefit from acceleration

### Keep in mind

Has incomplete ABI coverage with unsupported glibc calls currently aborting

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