# Zed

High-performance, multiplayer code editor.

Source: [Console review](<https://console.dev/tools/zed>)

Website: [https://zed.dev/](<https://zed.dev/>)

Profile updated: 2026-10-11

Category: [IDEs](<https://console.dev/tools/categories/developer-tools-ide>)

## Supported tech stack

Research checked: 2026-10-11

### Runs on

- Linux (Operating system)
- Windows (Operating system)
- macOS (Operating system)

### Written in

- Rust (Language)

Source: [Research source](<https://zed.dev/>)

Documented compatibility; coverage may be incomplete. Written in describes implementation, not user-project language support.

Editor is written in Rust and available for macOS, Linux and Windows.

## Console’s review — 2023-07-06

Reviewed: 2023-07-06

Author: [David Mytton](<https://console.dev/about#david-mytton>)

Citation: [This review](<https://console.dev/tools/zed#review_fa51bbc08375344499f76e8cc663b65d49996c09ef39f52d0d6dbf87af28b26d>)

### What we like

It’s very fast! The focus on performance really shows - launch speed, memory, insertion latency are all best in class. Supports Vim-mode. Every buffer is a CRDT which allows real-time collaboration like Google Docs. Language server built-in - auto detects based on the file. GitHub Copilot and OpenAI are built in (opt-in).

### Tradeoffs

Basic Git support. macOS only. Very minimalistic - it’s still early in development so many of the features you might expect from VS Code or JetBrains are missing. But if you want a simple text editor-like experience with the necessary bits from an IDE, it’s in a good state.

This review reflects Console’s assessment at publication on 2023-07-06. Features and limitations may have changed since the review date.

[Selection criteria](<https://console.dev/selection-criteria>) · [About Console](<https://console.dev/about>) · [Browse tools](<https://console.dev/tools>)
